• Examples
  • [Runtime] Move object along Architec Curve (very simple)

Below is an simple example on how to move objects along an Architect curve.

using UnityEngine;
using CurveArchitect.Objects;

public class SimpleAnimationExample : MonoBehaviour
{
    public ArchitectCurveObject aco;
    public Vector3 speed;
    public float resetRange;
    Vector3 startPos;

    void Start()
    {
        startPos = aco.localCurvePosition;
    }

    void Update()
    {
        aco.localCurvePosition+= speed;

        if (aco.localCurvePosition.z > resetRange)
            aco.localCurvePosition= startPos;
    }
}
    MikeDanielsson changed the title to [Runtime] Move object along Architec Curve (very simple) .