Not sure if I'm just doing something wrong but it seems like the Deformation option isn't available for me.

In my project:
https://files.catbox.moe/7vfzfm.jpg

In the Manual:
https://curvearchitect.com/imgs/illustration/deformation_general.png

Unity 6 Preview (6000.0.3f1)
Windows 11 23H2
Curve Architect version 1.0.2

    You need to have a Mesh Filter or Mesh Collider component attached to the GameObject for the deformation option to be available. Otherwise, it will default to a follower.

    Edit: Currently Curve Architect can't deform Game Objects inside prefabs.

      2 months later