This post will contain information about what I'm currently working on and the features planned for the coming Curve Architect versions. If you have any suggestions for new features you can post them in the suggestion section.
Current version: 1.4.3 (Released: Nov 12, 2024)
Curve Architect 1.4.4:
- Ability to align grids for multiple Architect Curves. (completed)
- Some settings should be saved in a project settings file. (completed)
- Conversion between other curves, including exported curves from Blender, Unity splines, and potentially others. (not started)
Release date: Don't know.
Curve Architect 1.5.0:
- Add perlin noise effect for terrain and mesh deformation. (not started)
- Add deformation manipulators that can manipulate deformations and maybe terrain. (not started)
- Research if it's possible for usage of Architect Curves inside prefabs. (not started)
- Snap control points to other Architect Curves. (not started)
- More features can be added or moved to other coming version.
Release date: Don't know.
Curve Architect 1.6.0:
- Support for "snapping" deformations to other deformations or followers, making road intersections and connections easier to create. (not started)
- Some kind of support for combining deformations to one. (not started)
- More features can be added or moved to other coming version.
Release date: Don't know.