New:
- Create deformations and followers during runtime.
- Create Architect Curves and segments for Architect Curves during runtime.
- Change Architect Curve/parent for followers and deformations during runtime.
- Join, split, link, and unlink Architect Curves during runtime.
- New API system for handling various calculations on Architect Curves.
- Detach deformations and followers during runtime.
- Primitive colliders are now updated correctly on deformations.
- Attach/Detach primitive colliders to deformations and followers during runtime.
- Cloned prefabs now retain their prefab link.
Bug Fixes:
- Fixed minor garbage collection allocations when calculating Architect Curve control point bounds.
- Grid size can no longer be set to zero.
- Fixed a bug related to dynamic Architect Curves (introduced in version 1.4.2).
- Fixed a minor bug when splitting Architect Curves.
- Fixed a bug where the surface drag point was displayed when it shouldn't be.
- Various minor bug fixes.
If you have any issues with the new update, please contact me here on the forum, or email me at contact@curvearchitect.com.