• General
  • Curve Architect 1.4.3 released

New:

  • Create deformations and followers during runtime.
  • Create Architect Curves and segments for Architect Curves during runtime.
  • Change Architect Curve/parent for followers and deformations during runtime.
  • Join, split, link, and unlink Architect Curves during runtime.
  • New API system for handling various calculations on Architect Curves.
  • Detach deformations and followers during runtime.
  • Primitive colliders are now updated correctly on deformations.
  • Attach/Detach primitive colliders to deformations and followers during runtime.
  • Cloned prefabs now retain their prefab link.

Bug Fixes:

  • Fixed minor garbage collection allocations when calculating Architect Curve control point bounds.
  • Grid size can no longer be set to zero.
  • Fixed a bug related to dynamic Architect Curves (introduced in version 1.4.2).
  • Fixed a minor bug when splitting Architect Curves.
  • Fixed a bug where the surface drag point was displayed when it shouldn't be.
  • Various minor bug fixes.

If you have any issues with the new update, please contact me here on the forum, or email me at contact@curvearchitect.com.